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After
Traps are tools used to eliminate mutants in Sunset Overdrive. They are primarily used during night defense missions. Additionally, these traps can actually be combined, making for some interesting kills. Traps can be Automatic, Activated (must be jumped on), or a combination of the two.
Traps are unlocked by completing missions, and some are unlocked by buying the Season Pass. They can be selected for your Trap Wheel in the Character menu.
Placing Traps[]
Traps cannot be placed until the "Midnight Brew" mission. Once you gain the ability to place traps, select one with the D-Pad, then hold RB to bring up the placement icon, release to place on a suitable surface (the icon will be white for suitable, red if the trap cannot be placed)
Traps cost energy to place. This energy is restored if the trap is manually removed by its owner or is destroyed by enemies. Energy can be increased by completing specific multiplayer missions, or at certain points in Campaign Night Defense missions.
Outside of Night Defense, traps can only be placed during the "Hold The Bridge" Chaos Squad mission.
Combining Traps[]
Some traps can be combined. When holding RB, look for a dotted line connecting another trap, they will work together. For example, a Fling Board can throw enemies onto a Hack N' Slay.
List of Traps[]
Below is a list of all 15 traps in the game. See individual trap pages for details.
Activated
- Pyro Geyser
- Pandora's Box
- Tesla
- Grind Cooker
- Kaboom! (Season Pass DLC)
Automatic
- Fling Board
- Hack N' Slay
- JYA Gun Turret
- Pop Rocket
- Siegfried The Great
- Death By Decibel (Season Pass DLC)
- Laser Mortis (Dawn Of The Rise Of The Fallen Machines DLC)
Both
- Señor Freeze
- Death Buoy (The Mystery of Mooil Rig DLC)
- Dark Matter Device (DotRotFM DLC)